Experience the Nara way of Education

We Can Elevate Your Projects
& Make Them Unique and Futuristic

VR4GIFTED

Nara Technology is a partner in the EU project “Integration of Experiential Learning and Virtual Reality on Gifted Education” within the framework of Erasmus + KA2. Within the scope of this project, it is aimed to prepare prospective teachers for the profession in the education of gifted students with the support of virtual reality. Nara is responsible for the development of virtual reality applications in this project
Project

VR4GIFTED (We Are For Gifted)

Website:

vr4gifted.com

What We Did

VR Application Development

We Delivered An Environment Where Gifted and Talented Students Could Prosper

Nara aimed at creating a Virtual Reality Environment where a new Learning Experience could be provided for gifted and talented kids whose complex educational demands could only be met with more Inclusive and Interactive classes.

Click here to visit the Project Website

OurDigiSpace

Nara works as a partner in the project “Enhancing Digital Skills of Hard-to-Reach Adults for Better Life Chances”, which was initiated with the aim of developing the digital skills of adults within the framework of Erasmus + KA2. Nara is responsible for the development of digital educational content and gamification dynamics in this project.
Project

OurDigiSpace 

Website:

ourdigispace.com

What We Did

Digital Educational Content
Gamification Dynamics
Mobile & Web Application Development

We Delivered A Platform Where Anyone Could Easily Grasp The Concept Of Digital Citizenship

The main goal of this project is to provide hard-to-reach adults with flexible learning opportunities through face-to-face interactions and an interactive e-learning platform and a mobile application equipped with gamification strategies to foster them digital skills.

Click here to visit the Project Website

ABLE WITH TECH TOOLS

In the Able with Tech Tools Erasmus + KA2 project, Nara is responsible for developing virtual reality and educational content in the project, which is carried out to improve the use of technological tools for individuals with autism spectrum disorders.
Project

ABLE WITH TECH TOOLS

What We Did

Digital Educational Content
Gamification Dynamics
Mobile & Web Application Development

We Delivered An Environment Where Individuals with Autism Spectrum Disorders Could Improve Their Use of Technological Tools

The main goal of this project is to provide hard-to-reach adults with flexible learning opportunities through face-to-face interactions and an interactive e-learning platform and a mobile application equipped with gamification strategies to foster them digital skills.

Click here to visit the Project Website

Ready to Take Your Next Steps with Nara?

Get Started!